

Qt 6: How To port Shader Effects from Qt 5
In this blog post, we give you a step-by-step guide on how to port shader code you might have in your Qt 5 application to Qt 6.
In this blog post, we give you a step-by-step guide on how to port shader code you might have in your Qt 5 application to Qt 6.
So far programs using Qt OPC UA with the open62541 back-end produced quite a bit of chatter on stdout originating from the open62541 stack itself. Unfortunately there was no simple way to get rid of these low-level logs. We now provide a way to control this behavior.
Porting a Qt 5 QML application to Qt 6 doesn’t have to be difficult. We want to share the issues we had and how we solved them. Look out for your shaders and modules.
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